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c/render: add cross-refs

Part-of: <https://gitlab.freedesktop.org/monado/monado/-/merge_requests/2322>

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src/xrt/compositor/render/render_interface.h
··· 768 768 * (@ref render_gfx_target_resources), the target points to one render pass and 769 769 * it's pipelines (@ref render_gfx_render_pass). It is up to the code using 770 770 * these to do reuse of render passes and ensure they match. 771 + * 772 + * @see comp_render_gfx 771 773 */ 772 774 struct render_gfx_target_resources 773 775 { ··· 814 816 /*! 815 817 * A rendering is used to create command buffers needed to do one frame of 816 818 * compositor rendering, it holds onto resources used by the command buffer. 819 + * 820 + * @see comp_render_gfx 817 821 */ 818 822 struct render_gfx 819 823 { ··· 1095 1099 * A compute rendering is used to create command buffers needed to do one frame 1096 1100 * of compositor rendering using compute shaders, it holds onto resources used 1097 1101 * by the command buffer. 1102 + * 1103 + * @see comp_render_cs 1098 1104 */ 1099 1105 struct render_compute 1100 1106 {