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c/render: Implement layer squashing for compute shader
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>Co-authored-by: Fernando Velazquez Innella <finnella@magicleap.com>
authored by Christoph Haag Jakob Bornecrantz Fernando Velazquez Innella and committed by Jakob Bornecrantz 3 years ago 95fb034b fa71462d