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aux/debug_ui: raise gl version to 4.5

+2 -2
+2 -2
src/xrt/auxiliary/util/u_debug_gui.c
··· 104 104 int h = 1080; 105 105 106 106 SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0); 107 - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); 108 - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); 107 + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); 108 + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 5); 109 109 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); 110 110 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); 111 111 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);