···113113114114 int64_t frame_counter;
115115116116- // Minimum calculated frame (total app time).
116116+ /*!
117117+ * Minimum calculated frame (total app time). Min app time lets you add
118118+ * of time between the time where the compositor picks the frame up and
119119+ * when the application is woken up. Essentially a minimum amount of
120120+ * latency between the app and the compositor (and by extension the
121121+ * display time).
122122+ *
123123+ * For applications that has varied frame times this lets the user tweak
124124+ * the values, trading latency for frame stability. Avoiding dropped
125125+ * frames, or jittery frame delivery.
126126+ *
127127+ * This does not effect frame cadence, you can essentially have 3x the
128128+ * frame periods time as latench but still run at frame cadence.
129129+ */
117130 struct u_var_draggable_f32 min_app_time_ms;
118131119132 struct