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a/vive: Add extern "C" so we can use from C++

Needed for Windows SteamVR driver

authored by

Moses Turner and committed by
Moses Turner
b32ee5bb 2835b597

+8
+8
src/xrt/auxiliary/vive/vive_config.h
··· 25 25 #define DEFAULT_HAPTIC_FREQ 150.0f 26 26 #define MIN_HAPTIC_DURATION 0.05f 27 27 28 + #ifdef __cplusplus 29 + extern "C" { 30 + #endif 31 + 28 32 enum VIVE_VARIANT 29 33 { 30 34 VIVE_UNKNOWN = 0, ··· 226 230 227 231 struct t_slam_calib_extras 228 232 vive_get_extra_calibration(struct vive_config *d); 233 + 234 + #ifdef __cplusplus 235 + } // extern "C" 236 + #endif