···351351 struct xrt_vec3 *out_ang_vel);
352352353353/*!
354354- * Converts a rotation vector in axis-angle form to its corresponding unit quaternion.
354354+ * Takes a rotation vector equal to half of a Rodrigues rotation vector and returns its corresponding unit quaternion.
355355+ * Useful for head tracking and pose-prediction.
355356 *
356357 * @relates xrt_quat
357358 * @see xrt_vec3
···362363363364364365/*!
365365- * Converts a unit quaternion into its corresponding axis-angle vector representation.
366366+ * Takes a unit quaternion and returns a rotation vector equal to half of its corresponding Rodrigues rotation vector.
367367+ * Useful for head tracking and pose-prediction.
366368 *
367369 * @relates xrt_quat
368370 * @see xrt_vec3