2-APL UPC project.
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changes in pres, prototype section

cyberslas 81b15596 d5f7b240

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+12 -7
docs/briscola_chiamata/bc-pres.tex
··· 360 360 361 361 \frame{ 362 362 \frametitle{Prototype: concepts} 363 - \begin{itemize} 364 - \item The idea of the prototype was for it to simply allow the designer of the game agents to view live how the agents play 365 - \item By showing the game steps at human eye sight speed, one could see the game in action instead of staring at a console. 363 + \begin{itemize} 364 + \item The prototype is an approach of our Prometheus design of Briscola Chimiata applied to 2APL. 365 + \item We want ot test the develop of a real problem using 2APL platform. 366 + \item Cover all the scenarios, with the minimum functionalities. 367 + \item The GUI allows the designer of the agents to view how the agents play. 368 + %\item By showing the game steps at human eye sight speed, one could see the game in action instead of staring at a console. 366 369 \item Fancy graphics were never intended, it is marely a visual aid, not an actual game to be played. 367 370 \end{itemize} 368 371 } ··· 370 373 \frame{ 371 374 \frametitle{Prototype : The future} 372 375 \begin{itemize} 373 - \item Since the GUI can be easely extended, it could be possible to allow human players to join. 374 - \item Or even more interesting, by adding the required libraries, one could potentially play on a server and have agents designed by different people play each other. 375 - \item Due to lack of community this feature is unlikely to be added. 376 - 376 + \item Make agents more intelligent, adding learning algorithms or adding reputation models. 377 + \item Personalize the strategies of each player, making competition. 378 + \item Allow human players to join, using and interface agent. 379 + %% Marcos: I comment this, because 2APL allows to use JADE, so other agents can be in other computers... 380 + % \item Or even more interesting, by adding the required libraries, one could potentially play on a server and have agents designed by different people play each other. 381 + % \item Due to lack of community this feature is unlikely to be added. 377 382 \end{itemize} 378 383 } 379 384