···2233All notable changes to this project will be documented in this file.
4455+## [0.10.2] - 2025-07-21
66+77+### Fixed
88+- (Sprite Editor) Fixed Set Raster commands clearing when duplicated
99+- Proper asset stack texture handling
1010+- Various minor bugfixes
1111+512## [0.10.1] - 2025-04-01
613714### Fixed
···4949 // FFF is valid, so sign extend (implicit cast to int)
5050 int id = (s0 << 20) >> 20;
51515252- if (id < 0 || id >= sprite.rasters.size())
5252+ if (id >= 0 && id < sprite.rasters.size()) {
5353 imgIndex = id;
5454+ // immediate lookup for 'copy/paste' operations.
5555+ // loading from XML will also assign this during updateReferences
5656+ img = sprite.rasters.get(id);
5757+ }
5458 }
55595660 public SetImage(CommandAnimator animator, SpriteRaster img)