···11+[[2026-03-24]]
22+- the idea is to treat it as malleable as sculpting but nondestructive via modifiers
33+- When struggling, consider changing rotation origins to local or editing the strand vs changing the object position
44+- array is also helpful when populating the back of the hair
55+- may need to "bake" and join it all and manually delete inside faces
66+- leave sidehairs and bangs intact all around for use as phys bones
77+- (bringing the ears help may make it look less uncanny)
88+![[20260324_SC-001.png]]