Musing and Changelog for projects? Testing Out
0
fork

Configure Feed

Select the types of activity you want to include in your feed.

typos

beebz 79c83d7d 0848c9f5

+4 -4
+4 -4
Project Cards/3D/3D Hairstyle.md
··· 1 1 [[2026-03-24]] 2 2 - the idea is to treat it as malleable as sculpting but nondestructive via modifiers 3 - - When struggling, consider changing rotation origins to local or editing the strand vs changing the object position 3 + - When struggling, consider changing rotation origins to local or editing the strand vs moving in object mode 4 4 - array is also helpful when populating the back of the hair 5 - - may need to "bake" and join it all and manually delete inside faces 6 - - leave sidehairs and bangs intact all around for use as phys bones 7 - - (bringing the ears help may make it look less uncanny) 5 + - may need to "bake" and join it all and manually delete inside faces for optimizing 6 + - leave tendrils and bangs intact all around for use as phys bones 7 + - (bringing the ears back help may make it look less uncanny) 8 8 9 9 ![20260324_SC-001.png](https://squidgeimages.s3.us-west-002.backblazeb2.com/2026/03/24/20260324_SC-001.png)