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drm/msm/dpu: link DSPP_2/_3 blocks on SM8650

Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows
using colour transformation matrix (aka night mode) with more outputs at
the same time.

Fixes: b94747f7d8c7 ("drm/msm/dpu: add support for SM8650 DPU")
Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/629962/
Link: https://lore.kernel.org/r/20241220-dpu-fix-catalog-v2-7-38fa961ea992@linaro.org

+2
+2
drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_10_0_sm8650.h
··· 160 160 .sblk = &sdm845_lm_sblk, 161 161 .lm_pair = LM_3, 162 162 .pingpong = PINGPONG_2, 163 + .dspp = DSPP_2, 163 164 }, { 164 165 .name = "lm_3", .id = LM_3, 165 166 .base = 0x47000, .len = 0x400, ··· 168 167 .sblk = &sdm845_lm_sblk, 169 168 .lm_pair = LM_2, 170 169 .pingpong = PINGPONG_3, 170 + .dspp = DSPP_3, 171 171 }, { 172 172 .name = "lm_4", .id = LM_4, 173 173 .base = 0x48000, .len = 0x400,