drm/v3d: Hold v3d_stats references in each job
Have each job hold its own references to the per-fd and global stats
objects. This eliminates the need for `queue_lock` protection in the
stats update path, since the job's stats pointers are guaranteed to
remain valid for the job's entire lifetime regardless of file descriptor
closure.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Link: https://patch.msgid.link/20260306-v3d-reset-locking-improv-v3-4-49864fe00692@igalia.com
Co-developed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
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