sched/fair: Fix the negative lag increase fix
Vincent reported that my rework of his original patch lost a little
something.
Specifically it got the return value wrong; it should not compare
against the old se->vlag, but rather against the current value. Since
the thing that matters is if the effective vruntime of an entity is
affected and the thing needs repositioning or not.
Fixes: 059258b0d424 ("sched/fair: Prevent negative lag increase during delayed dequeue")
Reported-by: Vincent Guittot <vincent.guittot@linaro.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Tested-by: Vincent Guittot <vincent.guittot@linaro.org>
Link: https://patch.msgid.link/20260423094107.GT3102624%40noisy.programming.kicks-ass.net