Rockbox open source high quality audio player as a Music Player Daemon
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SA9200: Make plugins. Cheat a little just to get things to make at first by using some artwork for 128x128 screen.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29016 a1c6a512-1295-4272-9138-f99709370657

+17 -7
+2 -1
apps/plugins/bitmaps/mono/SOURCES
··· 10 10 #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) 11 11 bubbles_bubble.128x96x1.bmp 12 12 #elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128)) || \ 13 - ((LCD_WIDTH == 128) && (LCD_HEIGHT == 128)) 13 + ((LCD_WIDTH == 128) && (LCD_HEIGHT == 128)) || \ 14 + ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160)) 14 15 bubbles_bubble.160x128x1.bmp 15 16 #elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132) 16 17 bubbles_bubble.160x128x1.bmp
+10 -4
apps/plugins/bitmaps/native/SOURCES
··· 381 381 jewels.112x64x1.bmp 382 382 #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) 383 383 jewels.128x128x16.bmp 384 + #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 160) 385 + jewels.128x128x16.bmp 384 386 #elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) 385 387 jewels.132x80x16.bmp 386 388 #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) ··· 490 492 rockblox_background.176x132x16.bmp 491 493 #elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) 492 494 rockblox_background.160x128x16.bmp 493 - #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) 495 + #elif (LCD_WIDTH == 128) && (LCD_HEIGHT >= 128) 494 496 rockblox_background.128x128x16.bmp 495 497 #elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) 496 498 rockblox_background.132x80x16.bmp ··· 720 722 sudoku_start.132x80x16.bmp 721 723 sudoku_normal.132x80x16.bmp 722 724 sudoku_inverse.132x80x16.bmp 723 - #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16) 725 + #elif ((LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)) || 724 726 sudoku_start.128x128x16.bmp 725 727 sudoku_normal.128x128x16.bmp 726 728 sudoku_inverse.128x128x16.bmp ··· 755 757 sudoku_normal.640x480x16.bmp 756 758 sudoku_inverse.640x480x16.bmp 757 759 #endif 758 - #else 759 - #if ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16)) 760 + #else /* LCD_WIDTH < LCD_HEIGHT */ 761 + #if ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160) && (LCD_DEPTH == 16)) 762 + sudoku_start.128x128x16.bmp 763 + sudoku_normal.128x128x16.bmp 764 + sudoku_inverse.128x128x16.bmp 765 + #elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16)) 760 766 sudoku_start.220x176x16.bmp 761 767 sudoku_normal.220x176x16.bmp 762 768 sudoku_inverse.220x176x16.bmp
+2
apps/plugins/bubbles.c
··· 205 205 #define ROW_HEIGHT (BUBBLE_WIDTH-(BUBBLE_WIDTH-EMBLEM_WIDTH)/2) 206 206 #endif 207 207 208 + #if !defined(ROW_INDENT) 208 209 #define ROW_INDENT (BUBBLE_WIDTH/2) 210 + #endif 209 211 210 212 #define TEXT_LINES (LCD_HEIGHT/8) 211 213
+2 -1
apps/plugins/wormlet.c
··· 358 358 #define ARGH_SIZE 5 359 359 #define SPEED 9 360 360 #define MAX_WORM_SEGMENTS 128 361 - #elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) 361 + #elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128)) || \ 362 + ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160)) 362 363 #define FOOD_SIZE 4 363 364 #define ARGH_SIZE 5 364 365 #define SPEED 8
+1 -1
tools/configure
··· 2346 2346 bmp2rb_native="$rootdir/tools/bmp2rb -f 4" 2347 2347 output="rockbox.mi4" 2348 2348 appextra="recorder:gui:radio" 2349 - plugins="" 2349 + plugins="yes" 2350 2350 swcodec="yes" 2351 2351 boottool="$rootdir/tools/scramble -mi4v3 -model=9200 -type=RBBL" 2352 2352 bootoutput="FWImage.ebn"