sdl: Remove usage of SDL_SoftStretch
SDL 2 lets us take advantage of a fixed logical resolution,
where the renderer scales content up or down automatically.
Relative mouse motion is also affected by renderer scaling
by default (see SDL_HINT_MOUSE_RELATIVE_SCALING).
If window zoom has been enabled from the command line,
set scaling quality to "nearest pixel sampling" instead
of "best" to allow pixel peeping.
Change-Id: I4e5c19d36b55c985c26ac5ae64c4a6b8dd9b308d