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doom: Rework audio init to properly respect pcm_sink capabilities
Try to use 11KHz if possible, if that's not an option, fallback to 44KHz which is always available. Simulators always use44KHz.Change-Id: I7547e7c1bddf7ce4634f7fd7bc64d4a5c9b62c29
Solomon Peachy 2 months ago ba69fb9b f81126bc