arena: subtler, dithered tile highlights
Reduce opacity and desaturate tile highlights:
- Walked trail: muted warm gold, alpha scales to max 0.35 (was 0.85)
- Hover: muted cyan at 0.25 alpha (was 0.55)
- Current standing: barely visible white at 0.15 alpha (was 0.3)
Add per-vertex dithering (±4% noise) to all tile colors to break up
solid color fields and reduce banding.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>