···11-//
22-// SDL_gpuTests.m
33-// SDL_gpuTests
44-//
55-// Created by jonny on 10/24/15.
66-// Copyright (c) 2015 DinoMage Games. All rights reserved.
77-//
88-99-#import <Cocoa/Cocoa.h>
1010-#import <XCTest/XCTest.h>
1111-1212-@interface SDL_gpuTests : XCTestCase
1313-1414-@end
1515-1616-@implementation SDL_gpuTests
1717-1818-- (void)setUp {
1919- [super setUp];
2020- // Put setup code here. This method is called before the invocation of each test method in the class.
2121-}
2222-2323-- (void)tearDown {
2424- // Put teardown code here. This method is called after the invocation of each test method in the class.
2525- [super tearDown];
2626-}
2727-2828-- (void)testExample {
2929- // This is an example of a functional test case.
3030- XCTAssert(YES, @"Pass");
3131-}
3232-3333-- (void)testPerformanceExample {
3434- // This is an example of a performance test case.
3535- [self measureBlock:^{
3636- // Put the code you want to measure the time of here.
3737- }];
3838-}
3939-4040-@end