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Removed RendererData from the renderer headers.

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-6
SDL_gpu/GLES_1/SDL_gpu_GLES_1.h
··· 40 40 41 41 42 42 #define GPU_CONTEXT_DATA ContextData_GLES_1 43 - #define GPU_RENDERER_DATA RendererData_GLES_1 44 43 #define GPU_IMAGE_DATA ImageData_GLES_1 45 44 #define GPU_TARGET_DATA TargetData_GLES_1 46 45 ··· 66 65 unsigned int index_buffer_num_vertices; 67 66 unsigned int index_buffer_max_num_vertices; 68 67 } ContextData_GLES_1; 69 - 70 - typedef struct RendererData_GLES_1 71 - { 72 - Uint32 handle; 73 - } RendererData_GLES_1; 74 68 75 69 typedef struct ImageData_GLES_1 76 70 {
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SDL_gpu/GLES_2/SDL_gpu_GLES_2.h
··· 27 27 28 28 29 29 #define GPU_CONTEXT_DATA ContextData_GLES_2 30 - #define GPU_RENDERER_DATA RendererData_GLES_2 31 30 #define GPU_IMAGE_DATA ImageData_GLES_2 32 31 #define GPU_TARGET_DATA TargetData_GLES_2 33 32 ··· 130 129 GPU_AttributeSource shader_attributes[16]; 131 130 unsigned int attribute_VBO[16]; 132 131 } ContextData_GLES_2; 133 - 134 - typedef struct RendererData_GLES_2 135 - { 136 - Uint32 handle; 137 - } RendererData_GLES_2; 138 132 139 133 typedef struct ImageData_GLES_2 140 134 {
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SDL_gpu/OpenGL_1/SDL_gpu_OpenGL_1.h
··· 146 146 147 147 148 148 #define GPU_CONTEXT_DATA ContextData_OpenGL_1 149 - #define GPU_RENDERER_DATA RendererData_OpenGL_1 150 149 #define GPU_IMAGE_DATA ImageData_OpenGL_1 151 150 #define GPU_TARGET_DATA TargetData_OpenGL_1 152 151 ··· 244 243 GPU_AttributeSource shader_attributes[16]; 245 244 unsigned int attribute_VBO[16]; 246 245 } ContextData_OpenGL_1; 247 - 248 - typedef struct RendererData_OpenGL_1 249 - { 250 - Uint32 handle; 251 - } RendererData_OpenGL_1; 252 246 253 247 typedef struct ImageData_OpenGL_1 254 248 {
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SDL_gpu/OpenGL_1_BASE/SDL_gpu_OpenGL_1_BASE.h
··· 30 30 31 31 32 32 #define GPU_CONTEXT_DATA ContextData_OpenGL_1_BASE 33 - #define GPU_RENDERER_DATA RendererData_OpenGL_1_BASE 34 33 #define GPU_IMAGE_DATA ImageData_OpenGL_1_BASE 35 34 #define GPU_TARGET_DATA TargetData_OpenGL_1_BASE 36 35 ··· 57 56 unsigned int index_buffer_num_vertices; 58 57 unsigned int index_buffer_max_num_vertices; 59 58 } ContextData_OpenGL_1_BASE; 60 - 61 - typedef struct RendererData_OpenGL_1_BASE 62 - { 63 - Uint32 handle; 64 - } RendererData_OpenGL_1_BASE; 65 59 66 60 typedef struct ImageData_OpenGL_1_BASE 67 61 {
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SDL_gpu/OpenGL_2/SDL_gpu_OpenGL_2.h
··· 27 27 28 28 29 29 #define GPU_CONTEXT_DATA ContextData_OpenGL_2 30 - #define GPU_RENDERER_DATA RendererData_OpenGL_2 31 30 #define GPU_IMAGE_DATA ImageData_OpenGL_2 32 31 #define GPU_TARGET_DATA TargetData_OpenGL_2 33 32 ··· 122 121 GPU_AttributeSource shader_attributes[16]; 123 122 unsigned int attribute_VBO[16]; 124 123 } ContextData_OpenGL_2; 125 - 126 - typedef struct RendererData_OpenGL_2 127 - { 128 - Uint32 handle; 129 - } RendererData_OpenGL_2; 130 124 131 125 typedef struct ImageData_OpenGL_2 132 126 {
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SDL_gpu/OpenGL_3/SDL_gpu_OpenGL_3.h
··· 26 26 27 27 28 28 #define GPU_CONTEXT_DATA ContextData_OpenGL_3 29 - #define GPU_RENDERER_DATA RendererData_OpenGL_3 30 29 #define GPU_IMAGE_DATA ImageData_OpenGL_3 31 30 #define GPU_TARGET_DATA TargetData_OpenGL_3 32 31 ··· 120 119 GPU_AttributeSource shader_attributes[16]; 121 120 unsigned int attribute_VBO[16]; 122 121 } ContextData_OpenGL_3; 123 - 124 - typedef struct RendererData_OpenGL_3 125 - { 126 - Uint32 handle; 127 - } RendererData_OpenGL_3; 128 122 129 123 typedef struct ImageData_OpenGL_3 130 124 {