Small Godot Wild Jam game
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Add itch assets

+68
Assets/sprites/TEMP_ItchCover.png

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+34
Assets/sprites/TEMP_ItchCover.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://cnm2ryhhxs4w3" 6 + path="res://.godot/imported/TEMP_ItchCover.png-021f5ac0a9224bf6d48e81eb85af279a.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/TEMP_ItchCover.png" 14 + dest_files=["res://.godot/imported/TEMP_ItchCover.png-021f5ac0a9224bf6d48e81eb85af279a.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
Assets/sprites/TEMP_ItchCoverSmol.png

This is a binary file and will not be displayed.

+34
Assets/sprites/TEMP_ItchCoverSmol.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://dottpm2e5frpn" 6 + path="res://.godot/imported/TEMP_ItchCoverSmol.png-bc6195b2ed8e532fafb5bc18b5509678.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/TEMP_ItchCoverSmol.png" 14 + dest_files=["res://.godot/imported/TEMP_ItchCoverSmol.png-bc6195b2ed8e532fafb5bc18b5509678.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1