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Initial commit

Aaditya f655d11e

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.gitattributes
··· 1 + # Auto detect text files and perform LF normalization 2 + * text=auto
+75
.gitignore
··· 1 + # This .gitignore file should be placed at the root of your Unity project directory 2 + # 3 + # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 4 + # 5 + .utmp/ 6 + /[Ll]ibrary/ 7 + /[Tt]emp/ 8 + /[Oo]bj/ 9 + /[Bb]uild/ 10 + /[Bb]uilds/ 11 + /[Ll]ogs/ 12 + /[Uu]ser[Ss]ettings/ 13 + *.log 14 + 15 + # MemoryCaptures can get excessive in size. 16 + # They also could contain extremely sensitive data 17 + /[Mm]emoryCaptures/ 18 + 19 + # Recordings can get excessive in size 20 + /[Rr]ecordings/ 21 + 22 + # Uncomment this line if you wish to ignore the asset store tools plugin 23 + # /[Aa]ssets/AssetStoreTools* 24 + 25 + # Autogenerated Jetbrains Rider plugin 26 + /[Aa]ssets/Plugins/Editor/JetBrains* 27 + 28 + # Visual Studio cache directory 29 + .vs/ 30 + 31 + # Gradle cache directory 32 + .gradle/ 33 + 34 + # Autogenerated VS/MD/Consulo solution and project files 35 + ExportedObj/ 36 + .consulo/ 37 + *.csproj 38 + *.unityproj 39 + *.sln 40 + *.suo 41 + *.tmp 42 + *.user 43 + *.userprefs 44 + *.pidb 45 + *.booproj 46 + *.svd 47 + *.pdb 48 + *.mdb 49 + *.opendb 50 + *.VC.db 51 + 52 + # Unity3D generated meta files 53 + *.pidb.meta 54 + *.pdb.meta 55 + *.mdb.meta 56 + 57 + # Unity3D generated file on crash reports 58 + sysinfo.txt 59 + 60 + # Builds 61 + *.apk 62 + *.aab 63 + *.unitypackage 64 + *.unitypackage.meta 65 + *.app 66 + 67 + # Crashlytics generated file 68 + crashlytics-build.properties 69 + 70 + # Packed Addressables 71 + /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 72 + 73 + # Temporary auto-generated Android Assets 74 + /[Aa]ssets/[Ss]treamingAssets/aa.meta 75 + /[Aa]ssets/[Ss]treamingAssets/aa/*