···11+---
22+title: "Metroid Dread: A Study on Perfection"
33+date: 2021-10-10
44+series: reviews
55+tags:
66+ - metroid
77+---
88+99+[I'm gonna try to avoid spoilers in this article, however I realize that some
1010+people may consider something a spoiler that other people will not. For the
1111+things I'm not sure about, I'm gonna put them in little drop-down things that
1212+look like this: <br /><br /><details><summary>Spoliers here, click to
1313+expand</summary><br />These are some words that I'm just making up to fill space
1414+so you can see what the `<details>` tag looks
1515+like.</details><br />TL;DR though: 10/10 must-play Switch
1616+game. All the screenshots in this article were taken from the beginning of the
1717+game (Artaria and Cataris)](conversation://Cadey/enby)
1818+1919+This blog is normally about technology, so of course you'd expect me to start
2020+writing about video games that I enjoy. This game hit me a bit different.
2121+Metroid Dread is a name that has been up there with Half-Life 3 and Starcraft
2222+Ghost in the genre of mythical games that have been rumored about for years but
2323+we've heard next to no updates about in a long time. I had given up on the idea
2424+of seeing it happen. I thought that the Metroid series was dead.
2525+2626+
2828+2929+Metroid games have always been commercial flops as far as the numbers go. The
3030+games have never really been advertised that well and usually show up on
3131+consoles at the end of their lifespans. However at the same time, those games
3232+end up _defining_ a standard for gamefeel and adventure platforming that have
3333+made a resounding impact on the industry as a whole. Metroid is half of the
3434+reason why the genre is called Metroidvania, and a lot of it has to do with how
3535+it carefully guides the player through the game. Metroid Dread is a masters
3636+level class in how to show the player how to do things without explicitly
3737+telling them how to do them.
3838+3939+
4040+4141+This game is dripping with color, detail and brilliance in every room. Samus is
4242+fluid and deadlier than ever. Movement flows from one jump into the next. The
4343+game targets 60 FPS and it consistently hits it at nearly all times. The enemies
4444+will hit you and it will be your fault for not getting out of the way.
4545+4646+[The following is technically a spoiler, however it's probably better that you
4747+have this information if you get stuck at the entrance to Cataris. Hopefully you
4848+won't get stuck there for 2 hours.](conversation://Cadey/coffee)
4949+5050+<details>
5151+ <summary>Cataris entrance assistance</summary>
5252+5353+ Throughout my 16 hour playthrough, I only ran into one part that you could
5454+ really consider "bad". After I got to the entrance to Cataris, I got stuck and
5555+ had to run around the small slice of the world I could access for a long time
5656+ until I realized you just had to shoot to the left of the elevator. They really
5757+ should have made at least one of those blocks obviously breakable.
5858+5959+
6161+6262+
6464+6565+ There is a subtle camera movement to telegraph it, but I feel that it's not
6666+ obvious enough. That may have been the point though.
6767+</details>
6868+6969+The EMMI are legitimately scary enemies to "fight". They will hunt you down.
7070+Each EMMI has its own gimmick related to the power you get.
7171+7272+["fight" may be the wrong word here, it's less of a fight and more of a "run
7373+away and hide" simulator, however yeah I guess technically it's a fight because
7474+you _do_ have a 10 frame window or whatever to escape from the EMMI's grasp. It
7575+feels awesome when you land that hit.](conversation://Cadey/enby)
7676+7777+
7979+8080+<details>
8181+ <summary>EMMI related spoilers</summary>
8282+8383+ Morph ball is usually one of the first powerups you get in a Metroid game.
8484+ Morph ball is a mid-game item in Dread and you have to kill an EMMI to get it.
8585+ All the time the game will taunt you with all these neat powerups and places
8686+ you could go if you just had morph ball. It's effective. It made me remember
8787+ about them.
8888+8989+ The speed booster EMMI comes at you at a speed of a bajillionty miles per hour
9090+ and its stun window is probably frame-perfect. I'm not sure. It's really tight
9191+ though. You barely have time to react.
9292+9393+ The EMMI are defeated by grabbing a powerup from a "Central Unit", and the
9494+ miniboss battles with the "Central Units" scream Mother Brain. Was Mother
9595+ Brain a "Central Unit" that went rogue? What on earth were the Chozo _doing_?
9696+9797+ It feels so satisfying to land the final hit on an EMMI with the Omega
9898+ Blaster. Sometimes you can land a hit mid-air, which looks swag as all hell.
9999+100100+ The music in EMMI zones calls back to the creepy sounds of Metroid 2. Not the
101101+ remake, classic Gameboy Metroid 2. The ambient music from the overworld stops.
102102+ There are no enemies in the EMMI zone, only automated patrol robots. One false
103103+ move and the patrol robots snitch on you to the EMMI.
104104+105105+ I could go on for a while. It's done really well.
106106+</details>
107107+108108+
110110+111111+<details>
112112+ <summary>Boss spoilers</summary>
113113+114114+ The boss battles are amazingly done. The Chozo Soilder boss gets reused a bit
115115+ much, however it ends up teaching you how to do boss fights damageless. I'm
116116+ sure that most if not all of the bosses end up having cheese strats (you can
117117+ oneshot flappy bird by shinesparking directly into his face).
118118+119119+ Kraid was such a throwback fight. I don't really know how to go into more
120120+ details.
121121+122122+ There were underwater fights and finally a battle in the sky. Everything was
123123+ done so perfectly.
124124+</details>
125125+126126+I have been waiting to play this game since it was rumored in 2005. It became a
127127+meme in the Metroid community for a mythical game like Half Life 3 or Duke Nukem
128128+forever. People had given up hope. There were worries that Dread would end up
129129+like Duke Nukem Forever: a hollow shell of its concept that would never really
130130+live up to the hype. I thought the day that this game would come out would never
131131+happen. Once I saw the words "Metroid 5" on the screen in E3 though, I instantly
132132+preordered it. I didn't need to be convinced. Dread was real.
133133+134134+
136136+137137+It is now in my hands. I have played it. I loved almost every moment of it (save
138138+the mishap in Cataris). I can't wait to see how speedruns develop for it. I bet
139139+that speedrunners are going to crack this as wide open as Super Metroid has
140140+been. There's already been some sequence breaking and boss cheeses found.
141141+142142+If you are on the fence with this game, go for it. It is one of the best games
143143+I've played in years. I have heard that it works perfectly in certain programs
144144+that let you play Switch games on PC. But really, buy this game if you can
145145+afford to. It is easily worth the money. I can't wait to see what's next from
146146+MercurySteam.