forge
login
or
join now
cass.cityboundforest.com
/
pathdelver
star
0
fork
atom
Configure Feed
Issues
Pull Requests
Commits
Tags
Feed URL
Select the types of activity you want to include in your feed.
A dungeon delver roguelike using Pathfinder 2nd edition rules
star
0
fork
atom
Configure Feed
Issues
Pull Requests
Commits
Tags
Feed URL
Select the types of activity you want to include in your feed.
overview
issues
pulls
pipelines
commits
Author
Commit
Message
Date
Cass Unterholzner
e61d2dad
Forgot there was a different branch for g3n
godot
6mo ago
Cass Unterholzner
9fb2454f
Adding hello world code
6mo ago
Cass Unterholzner
239939c6
Adding the changes to this file only to preserve configuration values like colors etc
6mo ago
Cass Unterholzner
f4a7f42d
Added noise to occlusion effect and removed objects behind character
7mo ago
Cass Unterholzner
d6fd57df
Adding occulsion effect, need to fine tune
7mo ago
Cass Unterholzner
42ef8658
weird extra commit
7mo ago
Cass Unterholzner
a60c5a25
Adding in support to select different characters
7mo ago
Cass Unterholzner
23b65918
Adding wizard scene instance to dungeon room
7mo ago
Cass Unterholzner
5d90f679
Adding wizard model and scene
7mo ago
Cass Unterholzner
2ba9c2ca
Adding cleric scene instance to dungeon room
7mo ago
Cass Unterholzner
7fef391b
Applying character material to cleric model in cleric scene
7mo ago
Cass Unterholzner
bb7700b9
Adding cleric scene
7mo ago
Cass Unterholzner
606b79bd
Adding some changes to fighter scene
7mo ago
Cass Unterholzner
5ec071d7
Added rogue child scene to dungeon scene
7mo ago
Cass Unterholzner
1a10b145
Adding rogue scene with code attached, need to add code to select a character
7mo ago
Cass Unterholzner
f6450555
Adding wizard model
7mo ago
Cass Unterholzner
b4b55006
Adding rogue model
7mo ago
Cass Unterholzner
12394327
Adding cleric model
7mo ago
Cass Unterholzner
42eb9177
Adding character material
7mo ago
Cass Unterholzner
80fc04fd
Added movement marker
7mo ago
Cass Unterholzner
7f9e19a7
I think I fixed the issue where the character would just bounce back and forth, but it causes a pause between rotating and moving, and I don't know how to fix that
7mo ago
Cass Unterholzner
29af8d20
Added rotating character during movement
7mo ago
Cass Unterholzner
ac8042e5
Finalizing changes to dungeon room scene
7mo ago
Cass Unterholzner
4bc6a0c7
Added camera zoom
7mo ago
Cass Unterholzner
627d8e90
Adding character to scene and also adding character movement
7mo ago
Cass Unterholzner
3bf7385e
Adding fighter and goblin meshes
7mo ago
Cass Unterholzner
02d11834
Removing git editor plugin
7mo ago
Cass Unterholzner
795e445e
Adding all folders in addons to gitignore
7mo ago
Cass Unterholzner
7309cbf7
Implemented ramp up and ramp down for rotation and fixed bug involving rotation for ramp up and ramp down for movement
7mo ago
Cass Unterholzner
187af2e7
Implemented ramp up and ramp down for movement, need to add rotation
7mo ago
Cass Unterholzner
89ac72c4
Added ramp up and down function to camera movement, needs tweaking, ramp down not fulling working
7mo ago
Cass Unterholzner
e78943f7
There we go, just needed the right light source
7mo ago
Cass Unterholzner
a4cdcf32
Well, everything has the shader applied now, but it looks quite dark, even with four spots in the room. looking into this later
7mo ago
Cass Unterholzner
bcc81278
Added shader to stair down mesh
7mo ago
Cass Unterholzner
2e340f5d
Starting to add the toon shader to each individual object
7mo ago
Cass Unterholzner
e9e1121c
Created shader include file for creating the occlusion mask
7mo ago
Cass Unterholzner
28d5a204
Added old toon shader, need to apply it to each individual object in the scene (yay -_-)
7mo ago
Cass Unterholzner
444eef4e
Finished setting up basic camera movement, need to potentially add collision and whatnot
7mo ago
Cass Unterholzner
4335e7b1
Working on the camera still
7mo ago
Cass Unterholzner
eb352fa5
Moving to a singleton for dungeon data
7mo ago
Cass Unterholzner
48915bbf
Starting to work on camera functions
graphics.gd-stale
7mo ago
Cass Unterholzner
552de248
Adding git plugin
7mo ago
Cass Unterholzner
72a4679a
Adding code to display doors where applicable
7mo ago
Cass Unterholzner
a22fecfa
Adding note for occlusion material mask formula from YouTube video
7mo ago
Cass Unterholzner
d2576ad1
Adding room meshes to godot, will add code to parse them later (along with camera stuff)
7mo ago
Cass Unterholzner
9a132d08
Added code to generate dungeon and load 3d scene
7mo ago
Cass Unterholzner
a6f474bb
Moving to pure Godot
7mo ago
Cass Unterholzner
79de379d
Setting up start screen
7mo ago
Cass Unterholzner
46fe0a22
Removing binary from commit, apologies
7mo ago
Cass Unterholzner
3d275919
Adding Hello World code
7mo ago
Cass Unterholzner
910fa6f0
Adding go/godot gitignore
7mo ago
Cass Unterholzner
e46b08bf
Removing gitmodules
7mo ago
Cass Unterholzner
3a61509c
Fixing typo
7mo ago
Cass Unterholzner
d17fafaa
Removing previous code
7mo ago
Cass Unterholzner
9ae1d2e3
Added rendering doors and stairs
main-stale
1y ago
Cass Unterholzner
f46a5b2b
Working on door
1y ago
Cass Unterholzner
2f2ce763
Adding rendering the base dungeon room
1y ago
Cass Unterholzner
f1273696
Adding dungeon room tilemap
1y ago
Cass Unterholzner
e9ebee3f
Trying to work on adding a gameplay state
1y ago
Cass Unterholzner
8415c303
Adding background for dungeon room
1y ago
Forgot there was a different branch for g3n
godot
e61d2dad
Cass Unterholzner
6mo
Adding hello world code
9fb2454f
Cass Unterholzner
6mo
Adding the changes to this file only to preserve configuration values like colors etc
239939c6
Cass Unterholzner
6mo
Added noise to occlusion effect and removed objects behind character
f4a7f42d
Cass Unterholzner
7mo
Adding occulsion effect, need to fine tune
d6fd57df
Cass Unterholzner
7mo
weird extra commit
42ef8658
Cass Unterholzner
7mo
Adding in support to select different characters
a60c5a25
Cass Unterholzner
7mo
Adding wizard scene instance to dungeon room
23b65918
Cass Unterholzner
7mo
Adding wizard model and scene
5d90f679
Cass Unterholzner
7mo
Adding cleric scene instance to dungeon room
2ba9c2ca
Cass Unterholzner
7mo
Applying character material to cleric model in cleric scene
7fef391b
Cass Unterholzner
7mo
Adding cleric scene
bb7700b9
Cass Unterholzner
7mo
Adding some changes to fighter scene
606b79bd
Cass Unterholzner
7mo
Added rogue child scene to dungeon scene
5ec071d7
Cass Unterholzner
7mo
Adding rogue scene with code attached, need to add code to select a character
1a10b145
Cass Unterholzner
7mo
Adding wizard model
f6450555
Cass Unterholzner
7mo
Adding rogue model
b4b55006
Cass Unterholzner
7mo
Adding cleric model
12394327
Cass Unterholzner
7mo
Adding character material
42eb9177
Cass Unterholzner
7mo
Added movement marker
80fc04fd
Cass Unterholzner
7mo
I think I fixed the issue where the character would just bounce back and forth, but it causes a pause between rotating and moving, and I don't know how to fix that
7f9e19a7
Cass Unterholzner
7mo
Added rotating character during movement
29af8d20
Cass Unterholzner
7mo
Finalizing changes to dungeon room scene
ac8042e5
Cass Unterholzner
7mo
Added camera zoom
4bc6a0c7
Cass Unterholzner
7mo
Adding character to scene and also adding character movement
627d8e90
Cass Unterholzner
7mo
Adding fighter and goblin meshes
3bf7385e
Cass Unterholzner
7mo
Removing git editor plugin
02d11834
Cass Unterholzner
7mo
Adding all folders in addons to gitignore
795e445e
Cass Unterholzner
7mo
Implemented ramp up and ramp down for rotation and fixed bug involving rotation for ramp up and ramp down for movement
7309cbf7
Cass Unterholzner
7mo
Implemented ramp up and ramp down for movement, need to add rotation
187af2e7
Cass Unterholzner
7mo
Added ramp up and down function to camera movement, needs tweaking, ramp down not fulling working
89ac72c4
Cass Unterholzner
7mo
There we go, just needed the right light source
e78943f7
Cass Unterholzner
7mo
Well, everything has the shader applied now, but it looks quite dark, even with four spots in the room. looking into this later
a4cdcf32
Cass Unterholzner
7mo
Added shader to stair down mesh
bcc81278
Cass Unterholzner
7mo
Starting to add the toon shader to each individual object
2e340f5d
Cass Unterholzner
7mo
Created shader include file for creating the occlusion mask
e9e1121c
Cass Unterholzner
7mo
Added old toon shader, need to apply it to each individual object in the scene (yay -_-)
28d5a204
Cass Unterholzner
7mo
Finished setting up basic camera movement, need to potentially add collision and whatnot
444eef4e
Cass Unterholzner
7mo
Working on the camera still
4335e7b1
Cass Unterholzner
7mo
Moving to a singleton for dungeon data
eb352fa5
Cass Unterholzner
7mo
Starting to work on camera functions
graphics.gd-stale
48915bbf
Cass Unterholzner
7mo
Adding git plugin
552de248
Cass Unterholzner
7mo
Adding code to display doors where applicable
72a4679a
Cass Unterholzner
7mo
Adding note for occlusion material mask formula from YouTube video
a22fecfa
Cass Unterholzner
7mo
Adding room meshes to godot, will add code to parse them later (along with camera stuff)
d2576ad1
Cass Unterholzner
7mo
Added code to generate dungeon and load 3d scene
9a132d08
Cass Unterholzner
7mo
Moving to pure Godot
a6f474bb
Cass Unterholzner
7mo
Setting up start screen
79de379d
Cass Unterholzner
7mo
Removing binary from commit, apologies
46fe0a22
Cass Unterholzner
7mo
Adding Hello World code
3d275919
Cass Unterholzner
7mo
Adding go/godot gitignore
910fa6f0
Cass Unterholzner
7mo
Removing gitmodules
e46b08bf
Cass Unterholzner
7mo
Fixing typo
3a61509c
Cass Unterholzner
7mo
Removing previous code
d17fafaa
Cass Unterholzner
7mo
Added rendering doors and stairs
main-stale
9ae1d2e3
Cass Unterholzner
1y
Working on door
f46a5b2b
Cass Unterholzner
1y
Adding rendering the base dungeon room
2f2ce763
Cass Unterholzner
1y
Adding dungeon room tilemap
f1273696
Cass Unterholzner
1y
Trying to work on adding a gameplay state
e9ebee3f
Cass Unterholzner
1y
Adding background for dungeon room
8415c303
Cass Unterholzner
1y
next